What will happen to the employment market in the animation in the next five years? What kind of art majors will dominate?

I am studying sculpture, but there are some comic skills. Now I am a freshman. Which prospects will be better for graduation after 3 years? Intersection Intersection

6 thoughts on “What will happen to the employment market in the animation in the next five years? What kind of art majors will dominate?”

  1. Learn animation, choose industry leading training -Wang’s education.

    Wang’s education is a well -known animation education brand in the industry with a 20 -year history. So far, it has a direct -operated campus in 13 first -tier and second -tier cities across the country. I want to know how strong the physical training of Wang’s education is, and you will know when you go to the campus at the site. If you ca n’t take time for the time being, you can also learn more about the official website with the online teacher:

    Education National Anthology Campus Course-Online Listening]/SCHOOL/DONGHUA/? ZDHHR-2Y1R-7556046

    The advantages of Wang’s education than similar training institutions: both founders and management are animation majors. Experts, understand the entire industry, demand, employment, seamless into the market, so that investment -based education institutions cannot be meticulous. The development of Wang’s education courses has always been the object of the industry’s struggle to imitate. Each major is participated in the research and development and employment of the project director of the first -tier company, and the students seamlessly transport the corresponding enterprise. Students are all over the country’s major animation companies.

    The teaching auxiliary R

  2. ☆ ★ ☆ ★ ☆ ★ Traditional comic sales decline Daily online comic magazine ☆ ★ ☆ ★ ☆
    transfer from -Xinhuanet

    homework. In order to be closer to readers who live in the Internet age, many Japanese comic magazine publishers have launched online comic magazines in the past two months.

    This of Japan Animation Publishing House, Shuangye, launched the Comic SEED, known as the “World’s First Free Comic Network Magazine” at the end of April. After the reader enters the website, you only need to click the mouse on the computer screen. You can read the comics, which is not much different from reading magazines. The June issue has 206 pages of Comic SEED, including multiple sets of serial comics. This virtual magazine also includes the next comic preview and advertisement. The back cover also gives readers a small gift: free download comics desktop.

    The Minister of the Comics Publishing Department of Shuangye Society said that online magazines do not need to print binding, so the overall cost is half lower than that of printing magazines. The publisher hopes to create a business model to make a profit from the reader group of free reading magazines to make a profit from advertising and publishing paper comics.

    The comic magazine Blood, a comic magazine launched by SoftBank Creative Company under Japan SoftBank Group, has three forms: traditional printing magazines, online versions and mobile versions. It is reported that the mobile version of Blood magazine implements a member registration system with a monthly fee of 315 yen (about 112 yen). The content is the same as the online magazine. At present, it can be read on a 3G mobile phone of an operator.

    “Yomiogenic News” quoted relevant statistics on the 20th that the sales of traditional Japanese comics magazines have fallen for 10 consecutive years. In 2005, sales were 242 billion yen, a 5 % decrease from the previous year. The sales of packet comics exceeded the comic magazine for the first time in 2005, reaching 260 billion yen.

    If surveys from the Internet Life Research Institute under the Japan Impress Group, the Japanese electronic book market in the fiscal year in 2005 is estimated to be doubled compared to the previous year, with sales of nearly 9 billion yen. One important growth point is digital comics that can be viewed on the screen of the mobile phone. (LSMH sorting)

    ☆ ★ ☆ ★ ☆ ★ Comic the upcoming digital era ☆ ★ ☆ ★ ☆ ★
    Is it? XX comics magazine fell! “For a while, such news jumped out of MSN or QQ from time to time. It was a bit scared at first, but I was used to it.

    The subtitle of the current situation of Chinese anime has not been seen for more than ten years. On the one hand, good news continues, and the national development of the animation industry is full of hearts. Large -scale exhibitions in various places have come one after another. The anime majors of universities and vocational training have been launched, and the situation is good. The predicament of food is different. Looking back at the hearts of the four hearts, the original magazines fell one after another, and most of the surviving operating conditions were not good. The author’s stage was getting smaller and smaller. More and more members of the industry have begun to consider where to go …
    This is the best era and the worst era, for our originality.
    Is do n’t want to give up the dream of comics, what should we do? Get a funds and hope to make one or two successful original publications? In the sluggish city road, this kind of headache and foot pain have been proven, and it has been proven to be difficult to work. Give up in vain, find an anime school to concentrate on apprentices, look forward to tomorrow? How much self -confidence can we lead our students to success?
    Listed our heads and looked at the surroundings other than comics. Our life is digitizing sharply. Computers, broadband, mobile phone, MP3, MP4, PDA … more and more electronic elements have entered our leisure and entertainment, which is an irresistible trend. Our comic appreciation habits can not help but change. How many believers in the original paper comics book now use the picture software and press PageDown; how many regular customers who go to the comic shop every day, now they care about the anime website HTTP, FTP address or a BT seed.
    The advantage of post -post -post -pioneering, without experiencing the long period of paper media comics like Japan, directly entered the digital era, and the publishing of immature comic comics has been rushed. Now I am afraid that it is impossible to dream of the success of Japanese comics. Look at our comic authors, in which the proportion of CG auxiliary painting is far more than the Japanese comic industry. Many Japanese cartoonists and editors are still using fax machines to communicate, and we almost use Internet. Because we have not been creative for decades, we have no huge and mature comic publishing system, no burden, no inertia. We get the right to choose cheaper and more convenient creative methods. There are many other links in the industrial chain. We are impossible and do not need to be the same as Japan. We should do more advanced. Today, in the original dark period, I still believe that we are Newton standing on the shoulders of the giant, but we have not found the brand new path that belongs to us for the time being.
    The anime readers in China have been developed. Although most of them are “Japanese cuisine” now, as long as the “Chinese cuisine” is fine and it is ended, there will be no intentional rejection. On the other side, there are also a lot of our author and quasi -author. The problem in front of the eyes is that there is a bottleneck in the middle pipe in the middle. The author can’t get in touch with the reader, lacks guiding feedback, and it is difficult to make a quick progress if one or two people work hard to build a car.
    It some authors who notice this, in order to obtain a channel with readers, serialize the comics they created for free on the Internet. Although this move is admirable, it cannot be promoted, because for the creators, the cost is too high, and it is inevitable that the succession is weak. The reasonable component in this idea is: using the network, skipping the intermediate link, the author and readers meet directly. It is only necessary to introduce a business model to form a positive cycle is the real solution.
    The stone of its mountains can attack wrong. The popular music industry gave us a valuable lesson. The record company has always been poisoned by the stolen version, but has recently received huge profits, rejuvenating, relying on authorized mobile phone ringtones to download. What about us? If the comics are successfully embedded in the puzzle of digital entertainment, Chinese original anime will get huge thrust and achieve reborn. Think about it, there is no printing, no paper, no deformed distribution second channels, readers can use much cheaper prices than paper media comics to easily buy digital comics. Most of the cost -saving costs allowed the most reward -our creators to obtain and inspire the expansion of reproduction. First use the problem of the amount of electronic platform solution, the part of the quality change in the quantitative change, and then introduce traditional plane publishing … This is not utopian, it is a completely possible scene.
    Yes, Chinese original comics are looking forward to someone making such attempts, and comic enthusiasts and creators cannot avoid the advent of the era of digital comics. Pay attention, maybe the turning point may appear in front of you … (LSMH sorted)

    ☆ ★ ☆ ★ ☆ ★ The core value of anime ☆ ★ ☆ ★ ☆ ★
    Net

    Is when watching anime fans, do you know in depth? Some people think that anime fans only need to watch anime is very enough. It does not need to know the information and knowledge of the animation industry. This concept is wrong! So what is a real anime fan? It was the initial start of anime. Therefore, we need to understand the core value of anime culture.

    It the core value of anime culture is to convey messages or emotions, such as “Steel Refining” (“Steel Alchemist”). In addition to expressing “equivalent exchange” messages, it also expresses The emotions of respect for the principles of refinery and the emotion of the mother’s resurrection are very strong and obvious in terms of emotional colors and transmission; this is not only an anime work. “)”) The same is true. It expresses the emotion of “I” loves acrobatics, and at the same time expresses the message and thoughts that people do not give up and strengthen self -improvement.

    Most information can also be educated at the same time. The information of “Steel Refining” and “Star of Hundreds of Characters” is also reasonable. This is the core value of anime culture.

    It I believe that everyone also knows that the anime work “Little Snow Elf Sugar” (“ちっちゃ な い シュガ -“, and translated “Little Angel Sugar”) is a healing injury anime. Features -expressing some emotions or thoughts about the soul, when the reader’s mood is poor, get some spiritual comfort, “Little Snow Elf Sugar” expresses Shaga’s trauma to the soul of sugar to leave her, from this here, from this here, from this here, from this We can see that the core value of the animation culture that day is the heart of the heavenly person (healing).

    . In addition, the core value of the anime culture is to strengthen people’s thinking and depth, such as the anime work “Reasoning of Inference”. It contains an idea and logic for each detective. People are constantly thinking and understanding the mysterious opportunity. In the process, they are actually like a topic and test, testing us, so as to strengthen people’s thinking and depth.

    In addition, anime works can also increase the knowledge of fellow people, and I also realize the core value of my fellows. The original intention is to give a group of anime fan space to create anime works so that their anime works can be shared. According to my younger brother, I think the anime fans are with a sincere heart, as if their thoughts are burning! This spirit is worth retaining. Do you think the core value of anime culture (fellowship) is the enthusiasm of hotness?

    cosplay is also part of the same culture. Do you know its core value? As far as I know, the significance of cosplay is to play anime characters. Cosplayer are all to satisfy a little feeling for anime characters. This is the core value of the animation culture.

    It people say that text is incomparable in conveying ideas, but in fact, the anime scriptures can achieve the function of text. Those who know how to appreciate will find that there is no difference between the emotions passed and text, so the core value of the anime culture is the tool for conveying thoughts.

    The summary, some core values ​​are increasingly losing color, and some are still existence. Because of this, we should protect the core value of the anime culture. (LSMH sorting)

    ☆ ★ ☆ ★ ☆ ★ Anime industry: Dream of mud ☆ ★ ☆ ★
    Source: “Computer World”

    Policies and hardware conditions are increasingly perfecting the anime industry under the incubation. On the one hand, it is shrouded in beautiful aura, on the other hand, it is embarrassing and helpless …
    In 2005, China’s animation industry showed a red fire scene. picture. As of the end of the year, the national animation industry bases approved by the State Administration of Radio, Film and Television include Shanghai Fine Arts Film Studio, CCTV China International Television Corporation, Sanchen Cartoon Group, etc., while the National Animation Teaching Research Base includes China Communication University of China and Beijing Film The college is 4. In addition, the Ministry of Culture has set up three national anime game industry revitalization bases, which are in Shanghai, Sichuan, and Liaoning.

    The anime industry is hailed as the rising industry of the 21st century, and its market value that has not been excavated in China is as high as 100 billion yuan. However, in 2004, the total revenue of my country’s animation industry was only 11.7 billion yuan, and the market prospects were broad. Within two months after the “Several Opinions on the Development of my country’s Film and Television Animation Industry” in 2004, more than a dozen domestic and foreign private capital brought large -scale funds to the original animation field of China’s original animation.

    . As of the end of 2005, there have been 210 companies and institutions in China who are producing or will produce animation products. At the beginning of 2006, the report report on the “Eleventh Five -Year Plan” of Beijing proposed that Beijing should vigorously develop cultural and creative industries. Among them, animation and Internet games are one of the six major centers of the development of the six major centers.

    The embarrassment of shy embarrassment in the lively industry development scene. At the end of April, at the Second China International Animation Festival held in Hangzhou, many companies complained that although the country has introduced a series of policy support in recent years, it has rarely heard that some investors or producers earn earns earning money to earn money To money.

    “There are many people doing cartoons now. We have to watch this wave of films that have been put in the market. After a few years, do you make money? It can be explained that the industry is really starting. “In Shanghai’s Art Film Studio and Hong Kong Emerald TV Shenzhen Emerald Animation Company, I have worked for it. Now it is Xu Zhou, the general manager of Shanghai Beisheng Animation Company.

    The industrial chain break

    “From Dalian to Shenzhen, from Shanghai to Chengdu, the animation industrial park is everywhere. The anime has been hot for several years. Make money, but how do you make money? Many people don’t know. When this industry is moving towards marketization, it is still very blind. “Said an expert at the Animation Industry Committee of the Shanghai Information Industry Association.

    During the Spring Festival of 2005, a cartoon received up to 4.17%of the ratings on CCTV, and was acquired by CCTV for 51%of its copyright for 2.3 million yuan. The price is as high as 6804 yuan. For cartoons, TV stations are rare to buy the right to play playback at this price.

    The cartoon is the first series of “Falling a Pig Eight Rings” launched by Wuhan Jiangtong Animation Co., Ltd.. “The main body of the cartoon was the country in the past. The reason why this film caused such a big response was because it was one of the few operating movies of private capital operations. But so far, we still have not recovered investment.” Chairman Zhu Youlan said.

    In in recent years, China has indeed appeared in a number of cartoons that have a wide range of influencing and market operations. Among them, “Blue Cat Naughty 3000 Question” is one of the best. Today, it has completed a total of more than 2,000 episodes of 6 series, shaping the anime image of “Blue Cat”, and the industrial chain has extended to more than 6,600 products in more than a dozen industries such as books, audio -visuals, stationery, and toys. There is a “Blue Cat Bar” on Baidu Tieba. There are blue cats on Taobao, and blue cats are like celebrities. They have their own “Blue Cat Club”.

    Shanchen Group, the production company of the Blue Cat series, is also known as the only profitable company in Chinese cartoon companies. Even so, this expert in Shanghai is not optimistic about the profitability of domestic animation companies. “There may be no domestic cartoons that make money in China. If there is any virtual. Because the early investment from the country, the media promotion may be free. If all resources are calculated into the cost, the blue cat may not be profitable.”

    The question is why this happens? The animation market is generally divided into three levels: one is to broadcast the market; the other is the cartoon book and audiovisual product market; the third is derivative products. Among them, the last level is longer than the previous two levels, a wider market, and making money at the last level.

    In international practice, more than 70%of the profit industry comes from audiovisual publishing and derivative products. In our country, many cartoons have no influence itself, even if they have launched derivatives, they are unknown. From the perspective of capital investment, preliminary planning, mid -term production, post -processing, marketing, and derivative products, there has not been a complete industrial chain.

    First of all, the producer and investors are more cautious about the industry. “Investment animation must be able to persist, and persistence can see the return.” Xu Zhou said.

    If the policy encouragement of the country and governments at all levels, a number of private capital involved in the animation industry. Taking Hangzhou as an example, Guangsha Group, Hengdian Group, and Zhongnan Group have set up film and television animation production companies. Hangzhou Zhongnan Construction Group invested 48 million yuan to produce 500 episodes of “Sky Eye” cartoons, 7 minutes each, with a total length of 3500 minutes. It is reported that Zhongnan also intends to invest 200 million yuan in the production of animation and invest in 3.5 billion yuan to build a “China Cartoon City” to expand the animation derivative products to the theme parks and children’s clubs.

    “The investment cycle of the cartoon is very long. From the project to successful launch, it takes three years or even longer. During this period Many companies cannot bear any income. So some people say that anime is a richest man, and must be boiled. “Zhu Youlan said. Based on the creation of original animation boutiques, the amount of funds needed for the original need is particularly large, and Jiangtong Animation has encountered many difficulties, but Zhu Youlan said that she was confident in the recovery cost.

    Secondly, the market recycling less. In the past, because the country did not pay special attention to this industry, for a long time, Chinese cartoons have been introduced. In order to enter the market in China, foreign cartoons are broadcast at a very low price and even launching money for Chinese television stations, which has led domestic manufacturers to be discouraged. Foreign cartoons are calculated like this. I do n’t rely on broadcasting to make money. As long as I ’m well -known, I do n’t worry about the market without the market.

    In June 2005, the State Administration of Radio, Film and Television proposed the draft of the “Spaste Measures to Promote the Development of Animation Creation in my country”. Domestic cartoons must be broadcast at 21:00, and the proportion of production agencies to introduce the number of overseas cartoons to the number of originals should be 1: 1. Although it has not yet been officially promulgated, this regulation is still very confident in domestic animation.

    In recent years, the broadcast price of domestic cartoons has also improved slightly. According to Zhu Youlan, a cartoon that is now aired across the country, all satellite channels are added up to 3,000 yuan per minute. This number two or three years ago was only 500 to 1,000 yuan. The price of one or twenty dollars per minute is opened. But compared with the production cost of 10,000 yuan per minute, this number is still small.

    again, the industrial chain lacks professional division of labor. “I authorize a film to an audio -visual company. If it sells everything instead of a specialized animation product, my product may not be valued, and then it is well packaged and promoted.” Zhu Youlan said, theoretically, theoretically, theoretically, theoretically , Audio, books and TV playback can be recovered, but China lacks such professional companies, and related products may not be sold.

    This head heavy and light

    The deputy director of the State Administration of Radio, Film and Television, Hu Zhanfan, said at the 2006 National Film and Television Animation Work Conference held by the State Administration of Radio, Film and Television. Production is not the whole of the animation industry, it is only a key link in the industrial chain. The real success of the animation operation lies in the overall planning, reasonable layout and collaborative deployment of its industrial chain.

    Hu Zhanfan’s speech has a background. Since 2003, the output of domestic cartoons in my country has rolled up every year. In 2005, it reached 42700 minutes. In the first quarter of 2006, the actual output of my country’s cartoons was nearly 20,000 minutes. In sharp contrast to this, from 1993 to 2002, the total production of domestic cartoons in my country was only 33,900 minutes.

    In output point of view, my country’s cartoons show a straight line, but from the perspective of industrial structure, it is not so ideal. On the whole, most animated production companies in my country still act as the role of overseas products to process processing. The early creative ability and later synthesis power are seriously lacking. Industrial structure.

    The people once pointed out sharply that the domestic animation industry is “first -class painting skills, second -rate stories, and third -rate operations.” The experts in Shanghai pointed out: “The government strongly supports the development of the animation industry, not to say that everyone goes to do ‘anime. In fact, the production is only a small part, and it is more planning, creativity, and marketing.”
    n n n n n n n n R n In the late 1980s and early 1990s, Japan, Europe and the United States and other regions looked at my country’s cheap human resources, and shifted the animation processing industry to China and cultivated a large number of comic producers. At that time, the monthly salary of a animation company staff was even as high as 20,000 yuan. Around 2000, the international animation processing industry began to flow to countries with lower labor, and the profit margin of foundry was getting smaller and smaller.

    A Hu Zhanfan said that at present, China’s original animation production institutions with formal qualifications have increased at about 50 rates per year. Many animation companies that have undertaken machining tasks for overseas animation have also shifted to domestic originals. However, the innate disorders of insufficient funds and the industrial characteristics of long production cycle make the original road of China’s animation industry inadequate.

    Thebei animation company is a small company with only ten people, of which 50%of the energy do business, such as making animation advertisements for other companies, 50%of the energy of original animation art short films, and then The investment of the person is subsidized by the income of business. At present, Bei Sheng Animation has made two artistic films. The first is “Seizing the Altar” in less than six minutes, and the second is “Princess of Iron Staff” in 17 minutes. The general manager Xu Zhou said that the purpose of Bei Sheng animation is to combine the traditional Chinese martial arts content and scene with the high -tech 3D animation, and innovate in the form of animation art.

    It finished “Getting the Altar”, Bei Sheng’s painting cost 50,000 yuan, which does not include labor costs, because all creations and producers have not received remuneration. By the time of the film “Princess Iron Staff”, Bei Sheng animation began to find investors, and this process was not smooth. Initially, Xu Zhou negotiated with domestic investment, but “they are all very slow and have no response.” It is not the same as foreign investors. Many people are optimistic about their works, and soon enter the cooperation stage with current investors. On the direction of Japan, this film that has been planned in 2003 invested 50%of the funds. After the Chinese production is completed, the other party will get Japan to make a Japanese version. Both parties enjoy the right to participate in the film festival and promote the transaction right of this short film in two years. Essence

    but none of the two films were broadcast on the TV station. On the one hand, the TV station did not set the corresponding column, “even you have no place to broadcast it.” Some TV stations can be broadcast in the form of program introduction, but they need to charge a lot of advertising fees. For this reason, Xu Zhou was very distressed, although he just wanted to expand the company’s influence through the broadcast of the TV station and open his popularity.

    “In fact, there are a lot of leisure capital of society. From the launch of a protagonist abroad, to the cartoon to broadcast on the TV station, it slowly establishes the impact. There will be any returns. Only two or three years will someone buy derivatives, but there are not many adherence to three or four years in China. “Xu Zhou believes that the vision is not long -term and the risk of the market is not willing to intervene in originality. Important reasons for the animation market.

    The on the other hand, the lack of creative talents has also led to insufficient motivation of China’s animation industry. As a practitioner, Zhu Youlan was deeply touched by this. “Producers are not lacking. What China is more lacks is creative talents. This is where we have trouble. I personally have limited contact. Although it has been widely accepted from domestic and foreign talents, the creative talents of anime are not as expected as I imagined. So so good. “

    Zhu Youlan’s feeling is not wrong. At present, there are less than 10,000 people across the country, only 1/3 of South Korea, and most of them are low -end producers and high -end pure researchers. Each year, there are only about 2,000 graduates of Chinese animation. In fact, the total demand for film and television animation talents in the country reaches 150,000, and the total demand for game animation talents is about 100,000. The aime talents, especially the preliminary planning and creative talents, are very large.

    If there is no good creativity, the entire industrial chain lacks competitive upstream products, and the middle and lower reaches of derivatives will not be able to start. Jiangtong Animation’s current themes are mostly based on traditional themes. In addition to the three and four series of “Falling a Pig Eight Precepts in the Heaven”, they also plan to produce cartoons such as “Mulan” and “Little Boys”. These stories are based on traditional Chinese literary works, or local folklore. They believe that such subjects are easy to grasp. As for science fiction themes and themes reflecting modern life, they are rarely involved. “I don’t know what will happen in the market, and modern themes have put forward higher requirements for creativity, otherwise it will be difficult to be accepted by the market.” Zhu Youlan said.

    The strategic high degree of strategic strategy of developing cultural industries and advocating excellent cultures, actively supporting and cultivating the national animation industry, taking “Chinese cards, industrialization, and international nature” as the basic strategy to develop my country’s animation industry Essence However, it is undoubtedly not conducive to the birth of contemporary life, vibrant and modern anime works because of good grasp. Over time, as the creative and script end of the industrial chain, it is difficult to develop and grow.

    In exploring the price of price

    The main point of the State Administration of Radio, Film and Television published on its official website, which clearly states that this year will strengthen film and television animation planning and adopt adoption The measures encouraged and supported TV stations at all levels to play outstanding domestic cartoons during the golden period. In addition, policy guidance and industrial support will be strengthened, and the creation and production of original animation will be supported.

    In addition to the various policies issued by the General Administration of Radio, Film and Television, the Ministry of Culture, and the Ministry of Information Industry, local governments have also introduced support policies for the actual situation of the region. Taking Suzhou as an example, in December last year, the “Policies on Supporting the Development of the Animation Industry” pointed out that: the newly established animation enterprises will give certain rewards according to their contributions to the local economy; If it is approved to be issued and broadcast in China, it will be subsidized; if the enterprise loans to banks to develop the animation industry, the government will give loan discount subsidies; the rent reduction discounts will be given to enterprises entering the animation industry base.

    Wang Yehuan, deputy director of the Beijing Copyright Bureau, pointed out that “the development and prosperity of the cultural and creative industry is the basis of the creation of the work, the core is the transaction and dissemination of the work, and the key is the copyright protection of the work.” He said that the creative industry uses intellectual property rights to ensure income. If intellectual property rights are not protected, it will cause the creative industry to lose its motivation for development. As part of the creative industry, the animation industry is also facing the severe reality of cracking down on piracy and protecting genuine. According to the statistics of the “Blue Cat” brand owner, the profit by pirated vendors is about 9 times that of genuine operations.

    In many years of accumulation and exploration of foreign experience, Chinese animation companies have also embarked on some development paths with Chinese characteristics, some of which have to be practiced. Changsha is a heavy town of my country’s animation industry, occupying half of the domestic anime output. The Bobcat Cartoon Company explored a “rear cartoon” development model. This kind of latter cartoon is to make derivatives first, and then cartoon paddles. Make an article.

    The Cat Company chose the blank spots of animation music and set up the “Bobcat Choir” and “Bobcat Art Troupe”. The advent of original animated songs such as “Tanhe”, the popularity of Bobcat has also increased rapidly. Berbus’s cartoon image as a brand logo, toys, stationery, stationery, color disk and other cultural products, not only selling domestic markets, but also 100,000 sets of Bobcat cartoon panels to Mexico.

    “Happy Station” produced by Ogawahui Culture Development Co., Ltd., which is settled in Beijing Digital Entertainment Industry Base in Shijingshan District, is settled in the “Happy Station”. CCTV was popular after broadcasting. This re -use of existing cultural resources is also expected to open up a new path produced by animation.

    In Chengdu one step on mobile phone anime. Although the domestic 3G has not yet started, it has already tried the market in advance through foreign platforms to seize market opportunities. The Flash animation, which is more than 80 minutes of Flash, created by Zhonghua Xuan- “How long is your girl’s one minute”, which is the first 3G anime work to land in Singapore and Malaysia in Mainland China. In Singapore, you can use 3G mobile phones to pay for download or watch the entire movie online, which has reached more than 700,000 yuan in one month.

    With the development of science and technology and the increase in receiving terminals, the carrier and form of the animation industry are also increasing. As long as there is a creativity, there is a possibility of profitability. Similar active explorations have added a wonderful stroke to the Chinese animation industry. LSMH 整理)rnrn  ☆★☆★☆★ 动漫产业的土洋博弈☆★☆★☆★rn  转自-观察与思考rnrn  近日,第二The China International Animation Festival opened in Hangzhou. The animation industry projects with a total amount of 1.4 billion yuan have flocked in 8 countries and regions including the United States, the Netherlands, Denmark. “Suddenly like a spring breeze”, with the government’s strong preferential policies, the animation industry is becoming a new investment hotspot of domestic and foreign merchants. Faced with the strong competitiveness of international giants, how can Chinese companies eat food in Hukou?

    Anime meal, which has attracted countless heroes to fight back

    in recent years, China’s animation industry has continued to move. Not long ago, at the second China International Animation Festival held in Hangzhou, Jin Delong, the director of the Propaganda and Management Department of the General Administration of Radio, Film and Television, announced an excited news to Chinese and foreign media: Anime companies have begun to make profits in China. The news came out that the industry was moving, because it changed “the previous Chinese animation market has been in the situation of thunder and heavy rain, that is, anyone knows that this is a rising company, but they have to face it. The reality of returning. “

    is indeed. Since 2004, the Chinese animation industry has made breakout and accelerated the start of heat. For more than two years, the three animation channels of Hunan, Beijing, and Shanghai have been launched one after another. Beijing, Shanghai, Chengdu, Dalian, Hangzhou and other anime online game bases have been built, and large and small animation exhibitions and animation talents have continued. At the same time, the Chinese government promulgated the -series policies to encourage the development of domestic animation and original animation, and to give an unprecedented policy support for the animation industry.

    While continuously improved the market, anime products are getting out of trouble. In 2005, the anime work “Three Mao Waves” has not yet been completed, and copyright sales have reached nearly 20 million yuan; since 2006, copyright sales have exceeded 30 million yuan. The output value of “Blue Cat” and other series of anime may reach 200 million yuan this year.

    The merchants are amazed: In Mainland China, the feeling of anime is finally coming!

    The profit in the animation industry has always been optimistic about giant businessmen in various countries. The main source of profit is the broadcast of television or movies, and the two major sections of the series of product development. The success of an anime film and television works is not only in the success of TV or film ratings, but also mainly can develop and operate its derivative products as a brand, extend the industrial chain, and make the reputation that is difficult to estimate. Gold, white and silver and commercial operations. Among them, the development of various derivative products is the most important source of income in the animation industry, such as toys, drinks, health products, clothing, socks, shoe industry, stationery, etc. can be developed into anime derivatives. Due to the large variety of derivative products, large sales, and profitable profits, it can be described as a 10,000 profit. For example, the American online game industry has surpassed the Hollywood film industry for 4 consecutive years and has become the largest entertainment industry in the United States; the cartoon “Lion King” produced by Disney, the United States, has invested 45 million US dollars. So far, the income of the broadcasting link has reached $ 7.5 billion Essence What is even more amazing is that the revenue of its derivative products has reached $ 2 billion. The annual output value of the Japanese animation industry is 6th in the national economy, and the export value of animation products is higher than the steel industry

  3. Learn animation, choose industry leading training -Wang’s education.

    Wang’s education is a well -known animation education brand in the industry with a 20 -year history. So far, it has a direct -operated campus in 13 first -tier and second -tier cities across the country. I want to know how strong the physical training of Wang’s education is, and you will know when you go to the campus at the site. If you ca n’t take time for the time being, you can also learn more about the official website with the online teacher:

    Education National Anthology Campus Course-Online Listening]/SCHOOL/DONGHUA/? ZDHHR-2Y1R-7556046

    The advantages of Wang’s education than similar training institutions: both founders and management are animation majors. Experts, understand the entire industry, demand, employment, seamless into the market, so that investment -based education institutions cannot be meticulous. The development of Wang’s education courses has always been the object of the industry’s struggle to imitate. Each major is participated in the research and development and employment of the project director of the first -tier company, and the students seamlessly transport the corresponding enterprise. Students are all over the country’s major animation companies.

    The teaching auxiliary R

  4. I personally do n’t know the sculpture, but I can be sure that the animation is developing in China in China.
    , but if the anime is not fine, it is unstable in the Chinese market. Because the field of animation is dominated by Japanese anime. It is difficult to break through. If the brushwork is not good or there is no plot source, it is better to learn sculpture, and the landlord on the first floor is also very reasonable.
    I also want to make more friends, I learn packaging packaging, I learn packaging packaging, I am learning packaging packaging. The decoration design is also the first grade. The QQ number is 275983310. If you don’t mind, add me.

  5. The competition in the animation market is fierce. The trend of the next five years is becoming more and more intense. Laughing, there are too many practitioners. Of course, the level is uneven. The overall is not high
    What art majors have a dominant position? This cannot be said, because art has never been a industry that makes money. If you simply consider employment, if you have social and family relationships to support it, then city carving and landscape design are good choices. If not, it doesn’t matter if you learn anything, as long as you don’t learn pure art.

  6. Of course, the problem of learning sculpture does not need to consider changing the business. The key is to consider how to learn well.

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